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	<title>Comments on: Mastermind</title>
	<atom:link href="http://www.junkyardclubhouse.com/2007/04/08/mastermind/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/</link>
	<description>Random pop culture offerings from Humuhumu &#038; Hanford Lemoore</description>
	<pubDate>Fri, 25 Jul 2008 12:48:33 +0000</pubDate>
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		<title>By: no sense of place :: links for 2007-10-23</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1473</link>
		<dc:creator>no sense of place :: links for 2007-10-23</dc:creator>
		<pubDate>Tue, 27 Nov 2007 09:45:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1473</guid>
		<description>[...] Mastermind » Junkyard Clubhouse The Mastermind couple 30 years later (tags: mastermind games)   Filed in Del.icio.us on October 23rd, 2007. [...]</description>
		<content:encoded><![CDATA[<p>[...] Mastermind » Junkyard Clubhouse The Mastermind couple 30 years later (tags: mastermind games)   Filed in Del.icio.us on October 23rd, 2007. [...]</p>
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		<title>By: Sanity&#8230; is for the Weak :: Mastermind :: November :: 2007</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1294</link>
		<dc:creator>Sanity&#8230; is for the Weak :: Mastermind :: November :: 2007</dc:creator>
		<pubDate>Wed, 07 Nov 2007 08:02:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1294</guid>
		<description>[...] But recently, I came across this article which gave the story behind that game cover. [...]</description>
		<content:encoded><![CDATA[<p>[...] But recently, I came across this article which gave the story behind that game cover. [...]</p>
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		<title>By: We&#8217;re Good Enough, We&#8217;re Smart Enough, and Gosh Darn It, We&#8217;re the November Scientiae!</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1254</link>
		<dc:creator>We&#8217;re Good Enough, We&#8217;re Smart Enough, and Gosh Darn It, We&#8217;re the November Scientiae!</dc:creator>
		<pubDate>Thu, 01 Nov 2007 16:07:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1254</guid>
		<description>[...] at Junkyard Clubhouse writes about Mastermind, and the female computer scientist who appears on the cover of the classic edition of the game. And [...]</description>
		<content:encoded><![CDATA[<p>[...] at Junkyard Clubhouse writes about Mastermind, and the female computer scientist who appears on the cover of the classic edition of the game. And [...]</p>
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		<title>By: tinylondon</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1224</link>
		<dc:creator>tinylondon</dc:creator>
		<pubDate>Mon, 29 Oct 2007 18:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1224</guid>
		<description>How cool is that. The fella really hasn't changed much at all.</description>
		<content:encoded><![CDATA[<p>How cool is that. The fella really hasn&#8217;t changed much at all.</p>
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		<title>By: Mastermind</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1221</link>
		<dc:creator>Mastermind</dc:creator>
		<pubDate>Mon, 29 Oct 2007 13:54:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1221</guid>
		<description>[...] game was good, but the box art was classic: Two bloggers provide a history and an overdue appreciation of the diabolical couple that conquered our world with a highly [...]</description>
		<content:encoded><![CDATA[<p>[...] game was good, but the box art was classic: Two bloggers provide a history and an overdue appreciation of the diabolical couple that conquered our world with a highly [...]</p>
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		<title>By: Emma</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1194</link>
		<dc:creator>Emma</dc:creator>
		<pubDate>Fri, 26 Oct 2007 11:54:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1194</guid>
		<description>I love this game. I have an original version and I am yet to meet someone who can beat my scores of getting it in four tries nearly every time. Shame it never really caught on... The sinister sophistication of the cover definitely added to its appeal - if I'd known he was covered in cat pee I would have been even more impressed.</description>
		<content:encoded><![CDATA[<p>I love this game. I have an original version and I am yet to meet someone who can beat my scores of getting it in four tries nearly every time. Shame it never really caught on&#8230; The sinister sophistication of the cover definitely added to its appeal - if I&#8217;d known he was covered in cat pee I would have been even more impressed.</p>
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		<title>By: Kate</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1193</link>
		<dc:creator>Kate</dc:creator>
		<pubDate>Fri, 26 Oct 2007 03:17:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1193</guid>
		<description>I've never heard of this game, should I check it out?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never heard of this game, should I check it out?</p>
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		<title>By: s.davis</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1188</link>
		<dc:creator>s.davis</dc:creator>
		<pubDate>Thu, 25 Oct 2007 23:16:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1188</guid>
		<description>I love this box. I don't own the game anymore, but i have the box propped up against the wall in my room.</description>
		<content:encoded><![CDATA[<p>I love this box. I don&#8217;t own the game anymore, but i have the box propped up against the wall in my room.</p>
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		<title>By: Fresh, Hot Wastes of Time &#187; Blog Archive &#187; Whatever happened to&#8230;</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1187</link>
		<dc:creator>Fresh, Hot Wastes of Time &#187; Blog Archive &#187; Whatever happened to&#8230;</dc:creator>
		<pubDate>Thu, 25 Oct 2007 19:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1187</guid>
		<description>[...] Now you know. [...]</description>
		<content:encoded><![CDATA[<p>[...] Now you know. [...]</p>
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		<title>By: Use of Weapons &#187; Blog-arkiv &#187; Whatever happened to&#8230;</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1168</link>
		<dc:creator>Use of Weapons &#187; Blog-arkiv &#187; Whatever happened to&#8230;</dc:creator>
		<pubDate>Tue, 23 Oct 2007 16:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-1168</guid>
		<description>[...] er der heldigvis nogen, der har sat sig for at finde ud af. Læs her. Og her er en meget rammende beskrivelse af forsidebilledets umiddelbare indvirkning på et yngre [...]</description>
		<content:encoded><![CDATA[<p>[...] er der heldigvis nogen, der har sat sig for at finde ud af. Læs her. Og her er en meget rammende beskrivelse af forsidebilledets umiddelbare indvirkning på et yngre [...]</p>
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		<title>By: But We&#8217;re Even Bigger in Vienna &#187; Junkyard Clubhouse</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-294</link>
		<dc:creator>But We&#8217;re Even Bigger in Vienna &#187; Junkyard Clubhouse</dc:creator>
		<pubDate>Fri, 04 May 2007 05:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-294</guid>
		<description>[...] feel like we could take on all foes, including those who are well-dressed and gaze vaguely threateningly from behind a shiny table. A bunch of the other blogs who got mentioned are also favorites of ours, making us feel [...]</description>
		<content:encoded><![CDATA[<p>[...] feel like we could take on all foes, including those who are well-dressed and gaze vaguely threateningly from behind a shiny table. A bunch of the other blogs who got mentioned are also favorites of ours, making us feel [...]</p>
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		<title>By: selector lopaka</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-263</link>
		<dc:creator>selector lopaka</dc:creator>
		<pubDate>Sat, 21 Apr 2007 07:35:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-263</guid>
		<description>P.S. The actual game we played with was an original version that came from the game stash of my partner's family from when she was a kid in Wisconsin.</description>
		<content:encoded><![CDATA[<p>P.S. The actual game we played with was an original version that came from the game stash of my partner&#8217;s family from when she was a kid in Wisconsin.</p>
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		<title>By: selector lopaka</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-262</link>
		<dc:creator>selector lopaka</dc:creator>
		<pubDate>Sat, 21 Apr 2007 07:28:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-262</guid>
		<description>No lie, April 8 eve, I was in Georgetown (a Seattle neighborhood) on my way to a bar, and saw a faded Mastermind Deluxe edition (which I had never seen before) in the window of a record store. I looked at for a minute or two, and was reminded of when I used to play Mastermind a bunch with a boyhood friend back in the late 1970s, and remember feeling the James Bond/spy vibe from it. Then I saw this post which was a bit bizarre, and tonight after dinner with a couple of friends the talk of playing a game popped up, and what should appear on the table, Mastermind. I proceeded to play for the first time in more than a couple of decades, and actually figured out the first one in six tries, failed completely on the second round, while my partner blew my mind with five tries the first round, and frickin' four tries the second time. Beautiful randomness.</description>
		<content:encoded><![CDATA[<p>No lie, April 8 eve, I was in Georgetown (a Seattle neighborhood) on my way to a bar, and saw a faded Mastermind Deluxe edition (which I had never seen before) in the window of a record store. I looked at for a minute or two, and was reminded of when I used to play Mastermind a bunch with a boyhood friend back in the late 1970s, and remember feeling the James Bond/spy vibe from it. Then I saw this post which was a bit bizarre, and tonight after dinner with a couple of friends the talk of playing a game popped up, and what should appear on the table, Mastermind. I proceeded to play for the first time in more than a couple of decades, and actually figured out the first one in six tries, failed completely on the second round, while my partner blew my mind with five tries the first round, and frickin&#8217; four tries the second time. Beautiful randomness.</p>
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		<title>By: Humuhumu</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-260</link>
		<dc:creator>Humuhumu</dc:creator>
		<pubDate>Sat, 21 Apr 2007 00:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-260</guid>
		<description>Nice! Yes, we've been daydreaming &#038; plotting of a photoshoot of our own...</description>
		<content:encoded><![CDATA[<p>Nice! Yes, we&#8217;ve been daydreaming &#038; plotting of a photoshoot of our own&#8230;</p>
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		<title>By: Steve Hobley</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-256</link>
		<dc:creator>Steve Hobley</dc:creator>
		<pubDate>Thu, 19 Apr 2007 02:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-256</guid>
		<description>That's awesome (as they say over here).

I'm just about to undertake a photoshoot based on this very box cover.
I live in the USA now, but I was born and raised in Leicester...

Must be a good omen.

Steve</description>
		<content:encoded><![CDATA[<p>That&#8217;s awesome (as they say over here).</p>
<p>I&#8217;m just about to undertake a photoshoot based on this very box cover.<br />
I live in the USA now, but I was born and raised in Leicester&#8230;</p>
<p>Must be a good omen.</p>
<p>Steve</p>
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		<title>By: alohatiki</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-238</link>
		<dc:creator>alohatiki</dc:creator>
		<pubDate>Thu, 12 Apr 2007 04:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-238</guid>
		<description>I always loved the cover (and the game) but always wondered why she was wearing an ill fitting pillowcase. We have the travel version (picked up at Goodwill) which we keep meaning to bring on plane trips then always forget.</description>
		<content:encoded><![CDATA[<p>I always loved the cover (and the game) but always wondered why she was wearing an ill fitting pillowcase. We have the travel version (picked up at Goodwill) which we keep meaning to bring on plane trips then always forget.</p>
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		<title>By: Jon</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-221</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Tue, 10 Apr 2007 03:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-221</guid>
		<description>I stand corrected.  Maybe dead people in the top soil above his subterranean lair?

I'll keep an eye out for you.  They turn up at the Community Thrift store over on Valencia Street (in San Francisco) every so often.</description>
		<content:encoded><![CDATA[<p>I stand corrected.  Maybe dead people in the top soil above his subterranean lair?</p>
<p>I&#8217;ll keep an eye out for you.  They turn up at the Community Thrift store over on Valencia Street (in San Francisco) every so often.</p>
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		<title>By: Humuhumu</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-216</link>
		<dc:creator>Humuhumu</dc:creator>
		<pubDate>Mon, 09 Apr 2007 02:17:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-216</guid>
		<description>Good point. But, dead people in the crawlspace under his house? I believe you mean dead people in the crawlspace under his &lt;i&gt;evil lair&lt;/i&gt;.

Thanks for the inspiration! I'm seriously going to try to track down a copy -- I don't know how easy it will be to find one that still has all the pegs.</description>
		<content:encoded><![CDATA[<p>Good point. But, dead people in the crawlspace under his house? I believe you mean dead people in the crawlspace under his <i>evil lair</i>.</p>
<p>Thanks for the inspiration! I&#8217;m seriously going to try to track down a copy &#8212; I don&#8217;t know how easy it will be to find one that still has all the pegs.</p>
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		<title>By: Jon</title>
		<link>http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-215</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Mon, 09 Apr 2007 02:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.junkyardclubhouse.com/2007/04/08/mastermind/#comment-215</guid>
		<description>Glad you liked my Mastermind post.  The added history didn't 
alter the mystique at all.  I still find them both chilling.

Anyone who can muster such an obvious look of disdain while
possessing a lap full of cat urine obviously has ice water running 
through his veins and dead people in the crawlspace under his house.</description>
		<content:encoded><![CDATA[<p>Glad you liked my Mastermind post.  The added history didn&#8217;t<br />
alter the mystique at all.  I still find them both chilling.</p>
<p>Anyone who can muster such an obvious look of disdain while<br />
possessing a lap full of cat urine obviously has ice water running<br />
through his veins and dead people in the crawlspace under his house.</p>
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